Monday, 26 May 2014

Optimising for Phones!

This is a first look at the blue paint and the mechanics which I have implemented in order to better optimise the game for phones. This screenshot had been taken on a computer-executed test. It can be seen that the entire game may not be able to be tested on computers towards the foreseeable future, as it will be less compatible, evident from the skewering of the virtual controls.

The blue paint's jump enhancing properties can also be seen.

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